28/05/2026
‘Fearsome Engines’ opens this Saturday 30 May with an artist talk from 2-3pm at the gallery!
Come join us and meet the four artists who will share more about how gaming worlds inform their practices and their works in the exhibition, which explore the aesthetics of game-related spaces and their enabling technologies.
🔗 RSVP via the link in bio.
From left to right in the animation:
Charles Lim (b. 1973, Singapore) explores man-made systems and the natural world through field research, drawing, photography, and video. Best known for his long-term project SEA STATE (2005-present), he represent Singapore at the 2015 Venice Biennale and won a Special Mention at the 2011 Venice Film Festival in 2011 for his short film ‘All The Lines Flow Out’.
Debbie Ding (b. 1984, Singapore) is an artist-scholar working across artistic research, technology, and game studies. A certified Unity Associate Game Developer and PhD researcher exploring psychogeography in virtual worlds, her work has been collected by the Singapore Art Museum and exhibited at Ars Electronica.
Martin Constable (b. 1961, Canada) is a painter and currently serves as head of Digital Media programme at RMIT in Vietnam. As an art educator, he has mentored many of Southeast Asia’s most renowned contemporary artists.
Hà Ninh Pham (b. 1991, Hanoi, Vietnam) is a visual artist and RMIT University lecturer whose work explores how we perceive territories from a distance. Holding an MFA from the Pennsylvania Academy of the Fine Arts, he has had solo exhibitions internationally in New York, Paris, Kuala Lumpur and Singapore.