Rhizome

Rhizome Rhizome commissions, presents, and preserves internet art.
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Rhizome and New Museum have partnered with Chronus Art Center(CAC), 아트센터 나비 art center nabi, and others on "We=Link: Ten...
03/30/2020
First Look: We=Link

Rhizome and New Museum have partnered with Chronus Art Center(CAC), 아트센터 나비 art center nabi, and others on "We=Link: Ten Easy Pieces," a First Look online exhibition of newly commissioned net art works for WeChat and the web.

In partnership with Chronus Art Center (CAC) and a group of international contemporary art spaces that support born-digital practice, Rhizome and the New Museum have commissioned new works of net art for WeChat, the essential Chinese social network. New works have been commissioned from Raphaël...

Join us for an online event next Thursday, 3/19 - RSVP to rsvp@rhizome.org for stream link/reminder: Published fifty yea...
03/12/2020
Expanded Cinema Fiftieth-Anniversary Edition Book Launch

Join us for an online event next Thursday, 3/19 - RSVP to [email protected] for stream link/reminder: Published fifty years ago, Gene Youngblood’s Expanded Cinema was a landmark account of early media arts in the US, written by a self-described “twenty-six-year-old former crime reporter with only a high school education.” With an introduction by R. Buckminster Fuller, the book offered an in-depth account of artists working with light shows, immersive projection, computer-generated imagery, and television, and addressed topics from sexuality to political revolution. To mark its fiftieth-anniversary re-release by Fordham University Press, Michael Connor will host an online screening and a conversation about Expanded Cinema and its legacy, featuring Youngblood.

"Certain styles of music reward contemplation because they suggest rich new worlds of sonic possibility–the sounds activ...
01/16/2020
Paradise: on EDM, Speculation, and Finance

"Certain styles of music reward contemplation because they suggest rich new worlds of sonic possibility–the sounds actively seek to adjust the shape of things to come–and, by contrast, EDM is frighteningly interesting for how at home it is in the ouroboros of financial logic." - Alexander Iadarola

Alexander Iadarola explores EDM and financial capitalism's entanglement after the crash.

"It’s a daunting task to boil down the past ten years of the internet into only ten colors. But I’m a web designer… who ...
01/06/2020
Laurel Schwulst's Decade in Internet

"It’s a daunting task to boil down the past ten years of the internet into only ten colors. But I’m a web designer… who started working professionally in 2010… so I subjectively choose some memorable colors directly from websites I’ve designed these past ten years… and I’ve also included some favorites from our collective screen-based unconscious."

Laurel Schwult's 10 colors to commemorate the last decade (and 1 to forget).

In The Decade in Internet, artists and writers reflect on their favorite moments from the 2010s. First up: Dena Yago on ...
12/18/2019
Dena Yago's Decade in Internet

In The Decade in Internet, artists and writers reflect on their favorite moments from the 2010s. First up: Dena Yago on Google Wave, biobags, and the magic shoebox.

Dena Yago reflects on memorable moments from a decade spent navigating trend reports, the art world, and social media

New episode of the podcast now online! Featuring a lightly edited recording of 'After the End of History,' which brought...
11/13/2019
Rhizome Raw Episode 3: After the End of History

New episode of the podcast now online! Featuring a lightly edited recording of 'After the End of History,' which brought together three posters from Gen Z post-left politigram who are participating in an ongoing project by artist Joshua Citarella.

Audio from the New Museum event is now online

“The conflict between those who use the internet and those who own it will likely become major grounds for class struggl...
11/07/2019
Excerpts from “Our Problems with Leftism”

“The conflict between those who use the internet and those who own it will likely become major grounds for class struggle.” Notes from two Gen Z writers who align themselves with U/acc (unconditional accelerationism), part of an ongoing research project by artist Joshua Citarella.

A statement on capital, queerness, and revolution from UACC zoomers. This text is part of a larger artistic research project by Joshua Citarella.

Tonight in Los Angeles: First & Negative Two, internetish shorts by Micaela Durand and Daniel Chew.
09/05/2019
"First" and "Negative Two" at MOCA Los Angeles

Tonight in Los Angeles: First & Negative Two, internetish shorts by Micaela Durand and Daniel Chew.

While film in general has struggled to depict new modes of mediated interaction, Daniel Chew and Micaela Durand’s innovative new shorts–First and Negative Two—detail life in media rather than with it. Instead of showing dating apps, feeds, and direct messages (DMs),....

Nothing in Life Matters: Nihilism, meme found on Politigram, 2018. Digital file courtesy of Joshua Citarella.
08/22/2019

Nothing in Life Matters: Nihilism, meme found on Politigram, 2018. Digital file courtesy of Joshua Citarella.

An interview with Pat Cadigan on science fiction, cyberfeminism, and terminal cancer:
07/15/2019
The Queen of Cyberpunk

An interview with Pat Cadigan on science fiction, cyberfeminism, and terminal cancer:

An interview with sci-fi author Pat Cadigan

"Beauty vloggers—mostly young and femme-presenting—appear to be strangely vulnerable to spirit possession." Sofya Aleyni...
07/08/2019
Why Youtubers See Ghosts

"Beauty vloggers—mostly young and femme-presenting—appear to be strangely vulnerable to spirit possession." Sofya Aleynikova writes about a YouTube microgenre, the paranormal storytime.

Beauty vloggers’ paranormal storytimes as neogothic genre

'The Game: The Game' by Angela Washko is a dating sim in which the player must navigate a series of manipulative encount...
07/05/2019
NET ART ANTHOLOGY: The Game: The Game

'The Game: The Game' by Angela Washko
is a dating sim in which the player must navigate a series of manipulative encounters with seduction coaches. After years of development, it's now available on the artist's site for free download. #NetArtAnthology https://anthology.rhizome.org/the-game-the-game

In Angela Washko’s dating simulator The Game: The Game, the player is placed in the perspective of a femme-presenting person who encounters a series of men in a bar setting. The men are all prominent figures in the so-called seduction community, an internet-fueled subculture of “pick-up artists...

This end of fiscal year, consider a donation to Rhizome to support our programs, or buy one of our net art products on o...
06/28/2019
Spare some change for poor computer...

This end of fiscal year, consider a donation to Rhizome to support our programs, or buy one of our net art products on offer. :-)

For the past two or so years, Rhizome has told the story of the web as a core material, subject, and inspiration for innovative contemporary art, through events, publishing, preservation, and online access. This year, we capstoned that story with the gallery exhibition and publication: "The Art ...

“Users’ endeavors, like glittering star backgrounds, photos of cute kittens and rainbow gradients, are mostly derided as...
06/11/2019
NET ART ANTHOLOGY: One Terabyte of Kilobyte Age

“Users’ endeavors, like glittering star backgrounds, photos of cute kittens and rainbow gradients, are mostly derided as kitsch or in the most extreme cases, postulated as the end of culture itself. In fact, this evolving vernacular, created by users for users, is the most important, beautiful and misunderstood language of new media.”

Over the next few weeks, we're adding the final works to Net Art Anthology. First up, a major reconstruction of "DIS Ima...
06/06/2019
NET ART ANTHOLOGY: DIS Images

Over the next few weeks, we're adding the final works to Net Art Anthology. First up, a major reconstruction of "DIS Images," an agency and web platform that commissioned and licensed artist-made images for use in advertising or publishing, and offered a radical alternative to the uncanny homogeneity of commercial stock images.

DIS Images was an agency and web platform that commissioned and licensed artist-made images for use in advertising or publishing, and offered a radical alternative to the uncanny homogeneity of commercial stock images.The project grew out of the DIS collective’s long-running online publication Di....

We built Webrecorder to capture life right here, on social networks like this. Three years in, the robust toolset contin...
06/04/2019
Become a Webrecorder Supporter today!

We built Webrecorder to capture life right here, on social networks like this. Three years in, the robust toolset continues to expand possibilities for the field of web archiving. We invite you to back it by becoming a Webrecorder Supporter today.

We are excited to announce a new opportunity for Webrecorder users and community members to support our vision and services by becoming a Webrecorder Supporter.

“Post Internet embraced the network as form as well as subject matter. Through McHugh’s serial updates, punctuated by qu...
05/16/2019
NET ART ANTHOLOGY: Post Internet

“Post Internet embraced the network as form as well as subject matter. Through McHugh’s serial updates, punctuated by quotations and comments from readers, the blog engaged deeply with the internet’s increasingly significant effects on artistic creation and production, and on art criticism itself.”

A WordPress blog created by writer and curator Gene McHugh between December 2009 and September 2010, Post Internet was an exercise in art criticism as well as a performative work of art. The blog contended with many of the key issues of the early postinternet moment, in which artists contended wit.....

Described by the artist as “a multimedia survival kit for another dimension,” Psycho Nymph Exile is a fractured sci-fi n...
05/14/2019
NET ART ANTHOLOGY: Psycho Nymph Exile

Described by the artist as “a multimedia survival kit for another dimension,” Psycho Nymph Exile is a fractured sci-fi narrative that plays out across multiple platforms. New in Net Art Anthology!

Described by the artist as “a multimedia survival kit for another dimension,” Psycho Nymph Exile is a fractured sci-fi narrative that plays out across multiple platforms. The work includes a novella (ebook and print), two interactive poems, a sticker set of a three-irised eye, a website featurin...

We're thrilled to be collaborating with San José Museum of Art to re-present and expand on Hayal Pozanti and Laura Welch...
05/01/2019
May 3 in San José: Hayal Pozanti and Laura Welcher revisit their 7×7 2019 collaboration

We're thrilled to be collaborating with San José Museum of Art to re-present and expand on Hayal Pozanti and Laura Welcher's collaboration for 7×7 2019, as part of SJMA's new free Fridays. If you're in the area, please join.

Rhizome is thrilled to be partnering with the San José Museum of Art to re-present artist Hayal Pozanti and linguist and Long Now Director of Operations Laura Welcher's collaboration from last weekend's 7×7 2019. This thought-provoking project sought to send a message deep into the future, ent...

What happens when you pair artists and technologists and ask them to make something new? Find out today by joining the 7...
04/27/2019
Watch the 7×7 2019 Livestream today!

What happens when you pair artists and technologists and ask them to make something new? Find out today by joining the 7×7 2019 livestream!

Beginning at 1PM EST, we'll be broadcasting 7×7 2019 live from the New Museum. Tune in here.

“‘StarryNight’ is both a classic work of information aesthetics and a rich portrait of Rhizome’s early online community....
04/15/2019
NET ART ANTHOLOGY: StarryNight

“‘StarryNight’ is both a classic work of information aesthetics and a rich portrait of Rhizome’s early online community.” Now online again as part of #NetArtAnthology after a major effort by Rhizome’s digital preservation team.

StarryNight was developed as an artistic interface for the curated, online archive of Rhizome’s email discussion list, an important forum for artists working with new forms of media in the late 1990s. Each week, selected messages from the list—including critical exchanges, sharing resources and....

We are pleased to present materials Brian Mackern's 'Netart Latino Database' as part of El Paquete Semanal, Cuba's 'offl...
04/11/2019
Net Art Anthology in El Paquete Semanal

We are pleased to present materials Brian Mackern's 'Netart Latino Database' as part of El Paquete Semanal, Cuba's 'offline internet.' Visitors to the Havana Biennial, don't miss this unique edition of the Sección A R T E series curated by Nestor Siré.

For !!!Sección A R T E !!!Act[No.22], alongside projects by a range of other artists and writers, Rhizome presents materials from Brian Mackern’s project Netart Latino Database (1999–2004).

'The World in 24 Hours' (Robert Adrian X, 1982) linked artists in sixteen cities around the globe via fax, phone, slow-s...
03/28/2019
NET ART ANTHOLOGY: The World in 24 Hours

'The World in 24 Hours' (Robert Adrian X, 1982) linked artists in sixteen cities around the globe via fax, phone, slow-scan TV, and an early computer network. Now in #NetArtAnthology

The World in 24 Hours was a networked happening that linked sixteen cities worldwide, with the media art festival Ars Electronica in Linz, Austria acting as the central node. Each site was given one hour—coinciding with midday, local time—in which to generate and transmit content over a wide ra....

How did empathy become a buzzword in the games industry? Lana Polansky breaks it down.
03/27/2019
Empathy is Not Enough, part 1

How did empathy become a buzzword in the games industry? Lana Polansky breaks it down.

In the early 2010s, “empathy games” came to connote games that defied the medium's reputation as crass, immature and even psychologically harmful. But “empathy” is also a marketing gimmick used to sell games as cure-alls for complex social issues, often at the expense of those meant to be em...

April 27: Seven on Seven 2019 at the New Museum! We're thrilled to announce line-up and details.
03/26/2019
Announcing Seven on Seven 2019: Participants & Details

April 27: Seven on Seven 2019 at the New Museum! We're thrilled to announce line-up and details.

We’re thrilled to announce the 2019 edition of the celebrated art and technology platform Seven on Seven. This annual event brings together leaders in art and technology for a one-day creative collaboration with a simple challenge: “Make something.” On Saturday, April 27, seven col...

A “content farmer,” a writer who dashes off quick online articles designed primarily to drive web traffic to their host ...
03/12/2019
NET ART ANTHOLOGY: I’m that angel

A “content farmer,” a writer who dashes off quick online articles designed primarily to drive web traffic to their host publication, is the central figure in Tyler Coburn’s 'I’m that angel' (2011–), a project that includes a limited edition book and a series of readings and tours held in data centers.

Through the text and these events, 'I’m that angel' links the semiotics of large-scale data production with the physical infrastructure and human labor that support it.

View 'I'm that angel' now as part of #NetArtAnthology:

About 100,000 digital paintings are tiled in the online gallery of 'Death Imitates Language', representing the cumulativ...
03/08/2019
NET ART ANTHOLOGY: Death Imitates Language

About 100,000 digital paintings are tiled in the online gallery of 'Death Imitates Language', representing the cumulative output of a computer-driven composition system initiated by artist Harm van den Dorpel in 2016.

View 'Death Imitates Language' induction into #NetArtAnthology' by following the link below.

About 100,000 digital paintings are tiled in the online gallery of Death Imitates Language, representing the cumulative output of a computer-driven composition system initiated by artist Harm van den Dorpel in 2016. Beginning with a single, original pair of images—a nongendered “Adam & Eve”/h...

Net art is "not a passive object on a shelf. It’s something that happens in encounters between people and machines. What...
02/25/2019
How do you preserve art when it was made for people using Netscape Navigator on Windows 98?

Net art is "not a passive object on a shelf. It’s something that happens in encounters between people and machines. What we find is that over time and in our culture, it’s devalued so people don’t recognize its value and they’re not putting the resources into sustaining it.” - Michael Connor

Listen to the latest episode of the 'Recode Decode' podcast, which is hosted by Kara Swisher and features Rhizome artistic director Michael Connor. #NetArtAnthology

That’s one of the questions Rhizome artistic director Michael Connor has to face as he and his team chronicle "net art."

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